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CONTRACT - Engineer, Wireless and Real-Time Communications (NTD)

Nintendo of America Inc.
medical insurance, sick time
United States, Washington, Redmond
4600 150th Avenue Northeast (Show on map)
Jan 09, 2026

Nintendo Technology Development

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
DESCRIPTION OF DUTIES
  • Design and develop software for wireless and real-time communications.
  • Develop new software features and maintain existing software in C and Modern C++.
  • Drive architecture design and software implementation.
  • Create technical specifications, design documentation, and test plans.
  • Communicate and collaborate effectively with other engineers.
SUMMARY OF REQUIREMENTS:
  • 2-6 years' experience as a software development engineer.
  • Strong C and Modern C++ programming and debugging skills.
  • Experience using Git in software development.
  • Experience in embedded programming systems, RTOS, and multi-threaded systems.
  • Strong knowledge of networking protocols such as IP, TCP, UDP, and QUIC.
  • Knowledge of network programming in C, C++, Rust, or Go.
  • Knowledge of wireless standards such as 5G, LTE, Bluetooth, and WiFi, is desirable.
  • Knowledge of real-time communication protocols such as WebRTC and MoQT, is highly desirable.
  • Knowledge and experience with software development in Linux environment is highly desirable.
  • Ability to drive difficult issues to successful completion.
  • Effective interpersonal, teamwork, and verbal/written communication skills.
  • Diligent, detail-oriented, and willing to take initiative and handle assignments with minimal supervision.
  • Able to multi-task in a dynamic, fast-paced environment.
  • BS or MS in Electrical Engineering, Computer Engineering, or Computer Science.

PREFERRED REQUIREMENTS:

  • Professional experience developing Modern C++ (C++14, C++17, C++20) software for communication protocols.
  • Professional experience developing low-level and network programming software.
  • Professional experience developing with embedded and multi-threaded systems.
This position is onsite in Redmond, WA, and not open to remote status at this time.
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This contract position has a base pay range of $56.44 - $101.58 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.

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